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the plague bacteria :: Article Creator Ancestor Of Black Death Has Been Discovered In Bronze-Age Sheep Yahoo is using AI to generate takeaways from this article. This means the info may not always match what's in the article. Reporting mistakes helps us improve the experience.Generate Key Takeaways An ancestor of the bacteria responsible for plague has been found in the tooth of a sheep that lived nearly 4,000 years ago in a Bronze Age human settlement, scientists report in a new preprint study. Millennia later, the apparent descendants of this pathogen would unleash vicious pandemics that claimed millions of human lives, including the 6th-century Justinian plague and the 14th-century Black Death. In tracing the backstories of diseases like plague, this new research highlights the importance of looking not just at ancient human remains, but also the animals around them, the authors say. Most human pathogens have zoonotic origins, a...

Makers of "Plague Inc." Game: Get Your Coronavirus Info Elsewhere - Futurism

Makers of "Plague Inc." Game: Get Your Coronavirus Info Elsewhere - Futurism


Makers of "Plague Inc." Game: Get Your Coronavirus Info Elsewhere - Futurism

Posted: 31 Jan 2020 08:27 PM PST

Game studio Ndemic Creations has a message for players of its popular "Plague Inc." title: get your information on China's coronavirus elsewhere.

The objective of the game, which Ndemic Creations released in 2012, is to create a new pathogen and infect the world with it before the simulated humans can develop a cure.

The London-based studio's game became such a hit that the Centers for Disease Control and Prevention invited the company's founder James Vaughan to talk to its staff in 2013 about the potential use of gaming to raise public awareness about the spread of pathogens.

But just because "Plague Inc." is popular doesn't mean you should look to it for answers to questions about actual viruses — although that seems to be what is currently happening.

Ndemic Creations saw such a huge uptick in "Plague Inc." activity recently that its website was knocked offline, a surge it attributes to the ongoing coronavirus epidemic in China.

"[W]henever there is an outbreak of disease we see an increase in players, as people seek to find out more about how diseases spread and to understand the complexities of viral outbreaks," the company wrote in the statement on Thursday.

"Please remember that 'Plague Inc.' is a game, not a scientific model," it added, "and that the current coronavirus outbreak is a very real situation which is impacting a huge number of people. We would always recommend that players get their information directly from local and global health authorities."

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